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Reviews of Oculus Rift S

Testseek.co.uk have collected 53 expert reviews of the Oculus Rift S and the average rating is 78%. Scroll down and see all reviews for Oculus Rift S.
Award: Recommended May 2019
May 2019
 
(78%)
53 Reviews
Users
(71%)
395 Reviews
78 0 100 53

The editors liked

  • Improved visuals
  • Enhanced comfort and usability
  • A simplified system that's far less hassle
  • Cross-play support and plenty of content
  • Requires fewer ports than the Rift
  • Excellent tracking and accuracy
  • Huge assortment of apps
  • Inside-out tracking
  • Better resolution
  • Better weight distribution
  • No external tracking stations
  • Backwards compatible
  • No external sensors required
  • Refreshingly easy to use
  • Not ludicrously expensive
  • Super easy to use
  • Crisp visuals
  • Doesn't need tracking stations

The editors didn't like

  • Still the same price as before
  • Only has a 3.5mm headphone jack
  • New audio system is intrusive
  • Slower refresh rate
  • No updated screens
  • LCD rather than OLED screens
  • 80Hz rather than its predecessor's 90Hz
  • Inferior audio solution
  • Reduced refresh rate
  • Wired
  • Prone to crashing
  • Speakers aren't good enough
  • No IPD slider
  • Oculus Quest is better value
  • Sometimes glitches out
  • Needs a PC to work

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Reviews

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  Published: 2019-09-12, Author: Austin , review by: techgearlab.com

  • Exceptional image quality, super comfortable, very user-friendlyExceptionally comfortable, incredibly immersive, tons of interactivenessHighly interactive, incredibly immersive, comfortableVery immersive, highly interactiveGreat value, easy to use, highly
  • Tether can be finickyExorbitantly expensiveExpensive, difficult setup processNot the most comfortable, could be easier to set upCan't handle high-end games, could be more comfortable
  • The Rift S is our top recommendation for the majority of people who want a high-quality VR experience. It is lacking a few tiny features that some other headsets have but these are hardly noticeable to anyone besides the hardcore VR enthusiast and those h...

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(80%)
 
  Published: 2019-09-11, Author: Nick , review by: androidheadlines.com

  • Crystal clear display, Oculus Insight tracking is brilliant, Light and comfortable controllers, Oculus Home software offers a console-like experience
  • Built-in speakers don't replace headphones, Awful contrast ratio, Controller battery door is a huge problem, No wireless option, "Halo" headstrap won't work for everyone, No physical IPD adjustment
  • There are plenty of reasons to love the Oculus Rift S. It's got a crystal-clear display, light and comfortable controllers, the excellent Oculus ecosystem and all that entails, and a setup that's far less complicated than previous generations. Despite not...

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(60%)
 
  Published: 2019-06-30, Author: Kevin , review by: tomshardware.com

  • Easy to setup, No external sensors to configure, Space for glasses,
  • No hardware IPD adjustment, Non-removable cushions
  • There's a fair bit to like about the Rift S. But the original set a high bar that this model doesn't really move higher. If you're shopping for your first VR setup, it's worth considering. But no one should upgrade to the Rift S...

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(60%)
 
  Published: 2019-06-21, Author: Angelo , review by: gamecrate.com

  • Abstract:  My Oculus Rift S arrived and, obviously, my first attempt to set it up started with connecting it to my desktop, as that was the most powerful computer I owned. Despite its specs far exceeding the Rift S's recommended specs, though, I ran into my first pr...

 
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  Published: 2019-05-29, Author: Mark , review by: gamechronicles.com

  • Visual improvements, Easy setup, Comfortable, Improved tracking
  • Poor integrated audio, Limited IPD adjustment, Lower refresh rate
  • One giant leap for newcomers. one small step for existing owners

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(90%)
 
  Published: 2019-05-04, Author: Devindra , review by: engadget.com

  • Built in tracking works well, Sharper resolution than the Rift, Halo headstrap is comfortable and secure, Great motion controllers
  • Not a significant upgrade over the Rift overall, Design and build quality is noticeably worse than Rift and Quest, Quest has higher resolution displays
  • The Rift S isn't a huge upgrade over the original Rift, but it brings Oculus' desktop VR into the modern era. Its built-in tracking works well, and the displays look much better than before. But if you were expecting something truly next-generation from O...

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(80%)
 
  Published: 2019-05-01, Author: Bo , review by: pcgamer.com

  • Inside
  • Lower fidelity than highend headsets
  • The Rift S improves on its predecessor, offering the easiest way to get into PC gaming in VR...

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(82%)
 
  Published: 2019-04-30, Author: Will , review by: pcmag.com

  • Accurate motion tracking for both headset and controllers, Full software library, Easy to set up,
  • DisplayPort-only; no HDMI, Still uses a physical cable to connect to a PC, Lower resolution than the Oculus Quest, SteamVR requires tinkering to use
  • The Oculus Rift S improves on the previous Rift headset with a sharper screen and a camera array that doesn't require external sensors...

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(80%)
 
  Published: 2019-04-30, Author: Hayden , review by: pcworld.com_techhive.com

  • Better resolution than the original Rift, No need for base stations and the accompanying cord clutter, Most comfortable VR headset on the market
  • Display ditches AMOLED for LCD, Inside-out tracking means less accuracy for controllers in particular, Still wired to the PC
  • The Oculus Rift S builds upon its predecessor in certain key aspects, but most "improvements" feel like a lateral move. Worse, it's hard to see who exactly it's intended for when released alongside the untethered Oculus Quest...

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(80%)
 
  Published: 2019-04-30, Author: Adi , review by: theverge.com

  • Insight tracking is a great upgrade, Supports promising, exclusive Oculus games, Touch controllers are still good, Comfortable for its weight
  • Not much of a screen resolution bump, Some changes more like trade-offs than upgrades, Clunky, utilitarian design, Still tethered to a gaming PC

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(70%)
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