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Reviews of Super Scribblenauts

Testseek.co.uk have collected 40 expert reviews of the Super Scribblenauts and the average rating is 82%. Scroll down and see all reviews for Super Scribblenauts.
Award: Most Awarded November 2010
November 2010
 
(82%)
40 Reviews
Users
-
0 Reviews
82 0 100 40

The editors liked

  • Create absolutely anything
  • Open approach to puzzle solving
  • Irate polka dot armadillos

The editors didn't like

  • Some sameyness in game puzzles
  • Vulgarity filter
  • Nintendo's star fetish

 

Reviews

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  Published: 2010-10-25, Author: Zachary , review by: nintendoworldreport.com

  • Abstract:  When Scribblenauts came out last year, everybody loved the concept but hated the execution. The player typed words into the game to spawn just about anything to help solve puzzles. Need to kill a rampaging monster? Equip your character (Maxwell) with a...

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(80%)
 
  Published: 2010-10-16, review by: thereviewcrew.com

  • Super Scribblenauts expands and refines the already excellent gameplay of the first title. A new control scheme allows full power over Maxwell while adding adjectives to your nouns takes the gameplay possibilities into the stratosphere. The hint system...

 
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(90%)
 
  Published: 2010-10-12, review by: arstechnica.com

  • Abstract:  There are puzzles in Super Scribblenauts where you see a row of different items and have to generate and then place an item between them, an item that has shared characteristics. So, for instance, I had a puzzle showing a leech, a vampire, a helicopt...

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  Published: 2010-10-12, review by: 1up.com

  • Abstract:  The original Scribblenauts presented an innovative, new concept: Think of nearly any object, type the word into your DS, and watch as it materializes to assist in solving a puzzle. The end result was a game with an interesting idea, but funky physics, ...

 
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(88%)
 
  Published: 2010-10-12, review by: gamepro.com

  • Adjectives further expand this creative and innovative experience; controls finally match the quality of the concept; hint system helps in major binds.
  • Much smaller number of levels than the original; hints are sometimes too vague; would've liked more extras beyond level editor and player skins.

 
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(80%)
 
  Published: 2010-10-12, review by: gamespot.com

  • Improved controls and physics, Inclusion of adjectives gives you even more ideas to play around with, Sandbox mode is still lots of fun.
  • Restrictive puzzles limit your creativity, Busted logic forces you to conform to specific ideas, Tons of untapped potential.
  • This disappointing sequel saps away the unbridled fun that made the original so enthralling....

 
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(65%)
 
  Published: 2010-10-12, review by: cheatcc.com

  • Abstract:  Scribblenauts was certainly a hit in 2009 and went on to become one of the most critically-acclaimed handhelds of the year. However, sequels are tricky business, and though some of the improvements made to Scribblenauts help the gameplay and mechanics ...

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(82%)
 
  Published: 2010-10-12, review by: ztgd.com

  • Abstract:  Expanding your vocabulary has never been this fun.The original Scribblenauts is considered one of the most unique and innovative games of this generation. The concept alone is so simple, yet so brilliant at the same time. The first game had great ideas...

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(85%)
 
  Published: 2010-10-08, review by: ign.com

  • Super Scribblenauts fixes what didn't work in the first game, finally giving us the experience we were so excited about at E3 2009. The controls work now, the dictionary is as impressive as ever, and the ability to tack adjectives onto your objects inc...

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(90%)
 
  Published: 2010-10-25, review by: impulsegamer.com

  • Abstract:  Super Scribblenauts is far superior than its predecessor which was quite a unique game. Even though many elements of the original game remain, the developers have streamlined the interface which in turn fixed a few of the bugs and annoyances of the fi...

 
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(85%)
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