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Reviews of Destiny 2

Testseek.co.uk have collected 314 expert reviews of the Destiny 2 and the average rating is 76%. Scroll down and see all reviews for Destiny 2.
Award: Most Awarded September 2017
September 2017
 
(76%)
314 Reviews
Users
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0 Reviews
76 0 100 314

The editors liked

  • Great fun gameplay that feels familiar yet more accessible than Destiny's
  • Epic story
  • Tonnes of lovely lovely loot
  • Plenty of replay value
  • Some genuinely stunning visual design
  • The new Forge weapons are an interesting new goal
  • The Raid boss is great concept
  • Final boss is great
  • Exotics feel exotic again
  • Escalation mode is a nice diversion
  • Adds loads of activities
  • Decent story
  • Gambit is great
  • Improves general quality of life
  • Rewarding endgame grinds
  • Another fantastic raid
  • A short but gripping campaign
  • Great new finishers
  • Raid and activities
  • Clever season progression structure
  • Nicely reworked armour system
  • Much needed revision of content delivery
  • Great atmosphere throughout in environment design and score
  • Armor 2.0 encourages equipment investment
  • Seasonal Artifact is a unique idea
  • Engrossing
  • Entertaining story
  • Gorgeous worlds overflowing with content
  • Streamlined end-game is much slicker
  • A genuinely stunning
  • Affecting story campaign in a Destiny world that is now truly alive and human
  • The open-world is now a fully-fleshed RPG
  • Catering to any experience you'd like to explore
  • The new progress systems are streamlined
  • Friendly
  • And const
  • Interesting new gear
  • Cool setting
  • New Crucible maps and Strikes add variety
  • Story adds a fun new character
  • Some good moments
  • Lots of new secrets and weapons
  • More variety
  • Improved weapon progression
  • New competitive ranking improve long-term play
  • Feels much deeper than "Curse of Osiris."
  • Story connects back to Destiny 1
  • New Mars hub location and secrets
  • Evolution of story tone
  • New Gambit Mode
  • Feels refreshed
  • Return to Destiny 1 elements
  • Lessons have been learned
  • More focused on rewarding players than the grind
  • Main Story
  • Guided Gaming Feature

The editors didn't like

  • Missions can feel a little samey
  • Raids and strikes only unlock late into the game
  • The campaign is slight and underwhelming
  • The Raid overall is a massive let-down
  • There are no meaningful new
  • Long-term content additions
  • Woefully short campaign
  • Recycled missions as strikes
  • High price for surprisingly little content
  • Tough grind
  • Nothing to win over Destiny haters
  • Confounding balance issues
  • Occasionally awkward upgrade systems
  • Perhaps a bit pricey
  • At least at launch
  • Campaign storyline not the most coherent
  • Repeated content loses its shine faster as it feels overly familiar
  • No true conclusion to Scarlet Keep and the Nightmare enemies
  • The loot grind is still real
  • Micro-transactions aren't great
  • Getting teamed with that one Guardian who never collects Crests in Crucible Supremacy
  • New gameplay is repetitive
  • Story goes nowhere
  • The Infinite Forest is a missed opportunity
  • Not much to do in new level
  • Some new weapon quests feel like busywork
  • Story feels thin
  • Strikes feel recycled
  • Not enough new enemies
  • Endgame grind can be tedious
  • Crucible improvements
  • Short Campaign
  • Recycles Content far too much for asking price
  • Overall Destiny 2 issues are compounded further with this expansion
  • No Nathan Fillion
  • Losing Cayde6
  • Return of heavy grinding
  • Some Frame rate slow down on Xbox One when action picks up
  • Server Maintenance
  • Server issues on both consoles
  • Reviewed on both PlayStation 4 and Xbox One
  • Coming soon to PC)

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Reviews

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  Published: 2020-11-23, Author: Alex , review by: gamecrate.com

  • Abstract:  On paper, there seems to be a lot here - a new story, a new class ability, a new location, and the long-awaited return of a certain mysterious Exo. But getting into the nitty-gritty of Destiny 2's latest expansion it falls well short of Bungie's past effo...

 
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  Published: 2020-11-20, Author: Brittany , review by: hothardware.com

  • Abstract:  The Destiny 2: Beyond Light Deep Stone Crypt Raid drops tomorrow. Even if you do not plan on going after the “World First” title, there are still many things you can do to help make your experience with the raid a little easier. Here are some tips on how...

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  Published: 2019-10-16, Author: Kai , review by: wccftech.com

  • Light levels shifted to start at 750 and work up to 960 and beyond with future content drops, Battle passesque leveling system encourages keeping up on daily and weekly bounties, New Light gives players a nearcomplete Destiny 2 experience for free (save f
  • Story being on a high note, peters off with forced roadblocks, then ends abruptly with no resolution, Vex completely forgotten about before the launch of the raid and Vex Offensive mode, New Light completely changes campaign structure and hides the story
  • Destiny 2: Shadowkeep pulled me back in after two years away from my guardian with the promise of ever-evolving seasons and new content to play once more. The initial offering was very light on story and loot but I can only hope to see more content come i...

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(76%)
 
  Published: 2019-10-14, Author: Phil , review by: pcgamer.com

  • Not the best, biggest or neatest expansion in the series' history, Shadowkeep nonetheless sets a solid foundation for what's to come...

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(76%)
 
  Published: 2019-10-09, review by: ign.com

  • Shadowkeep improves Destiny 2 in a wide assortment of ways and gives dedicated fans a taste of things to come from an independent Bungie, but it's ultimately just a taste. Once you've burned through it, you're met with a massive grind that makes up the bu...

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(79%)
 
  Published: 2019-10-09, Author: Phil , review by: gamespot.com

  • Armor and weapon customization allows for more gameplay experimentation, Leveling changes and season pass make grinding feel more meaningful, Destiny 1 areas are nicely nostalgic but still give returning players lots to discover, The moon is a great place
  • Story campaign is quick and a little thin, New activities are fun but aren't as substantial as previous additions

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(80%)
 
  Published: 2019-10-09, Author: Phil , review by: gamespot.com

  • Armor and weapon customization allows for more gameplay experimentation, Leveling changes and season pass make grinding feel more meaningful, Destiny 1 areas are nicely nostalgic but still give returning players lots to discover, The moon is a great place
  • Story campaign is quick and a little thin, New activities are fun but aren't as substantial as previous additions

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(80%)
 
  Published: 2019-10-08, Author: Phil , review by: gamespot.com

  • Armor and weapon customization allows for more gameplay experimentation, Leveling changes and season pass make grinding feel more meaningful, Destiny 1 areas are nicely nostalgic but still give returning players lots to discover, The moon is a great place
  • Story campaign is quick and a little thin, New activities are fun but aren't as substantial as previous additions

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(80%)
 
  Published: 2019-10-07, Author: Phil , review by: gamespot.com

  • Armor and weapon customization allows for more gameplay experimentation, Leveling changes and season pass make grinding feel more meaningful, Destiny 1 areas are nicely nostalgic but still give returning players lots to discover, The moon is a great place
  • Story campaign is quick and a little thin

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(70%)
 
  Published: 2019-10-04, Author: Phil , review by: gamespot.com

  • Armor and weapon customization allows for more gameplay experimentation, Leveling changes and season pass make grinding feel more meaningful, Destiny 1 areas are nicely nostalgic but still give returning players lots to discover, The moon is a great place
  • Story campaign is quick and a little thin

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(70%)
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