Testseek.co.uk have collected 39 expert reviews of the Warhammer 40,000: Space Marine and the average rating is 75%. Scroll down and see all reviews for Warhammer 40,000: Space Marine.
September 2011
(75%)
39 Reviews
Average score from experts who have reviewed this product.
Users
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0 Reviews
Average score from owners of the product.
75010039
The editors liked
Great attention to detail in characters and settings
Good mix of big guns and brutal melee combat
Superb rendition of the Warhammer 40
000 universe
The editors didn't like
Repetitive killing in the middle stages of the game.
Action grows repetitive with too little variation
Stretches of dull scenery and uninspiring set-pieces
Abstract: Space Marine is to video games as a muscle car is to the auto industry: it’s big, loud, fast, makes you feel like you're compensating for something...er...and did I say it was big? THQ and Relic really seemed to focus on the concept that bigger is defi...
Abstract: Warhammer 40,000: Space Marine is a new third person shooter from the developers at Relic. Taking place within the universe of the popular Games Workshop franchise, you take on the role of Captain Titus, one of an elite soldier class called the Ultrama...
Space Marine may stumble here and there, but manages to remain entertaining from start to finish. For every moment where a character gets stuck on part of the environment, has an animation that breaks, or just randomly pops into the world, I’m left rem...
Abstract: THQ has been churning out Warhammer 40K titles at the rate of one per year since 2003. And even though many of these titles were well received by the community, nearly all of them have been relegated to the RTS genre. But with Warhammer 40,000: Space M...
Abstract: Set within the Warhammer Universe, this game is a third person action title combining elements of melee fighting and shooting in what ultimately felt like a very uninspiring game that had so much potential and unfortunately really did little for me to ...
Captures the scale of the Warhammer 40,000 universe. Visceral melee combat is immediately engaging. A huge suite of character customisation options in multiplayer.
Combat quickly becomes repetitive and can even prove frustrating. Predictable characterisation. Linear plot and linear level design.
Abstract: Take two staple ingredients of fantasy and science fiction, namely orks and space respectively, mix in a ten foot super soldier named Titus and some bone-crushing, brutally satisfying combat with both melee weapons and guns, and you have Warhammer 40 0...