Abstract: After six long years of uncertainty over getting a follow up or not, we return to the realm of Darksiders. The Four Horsemen of the Apocalypse continue their quest to save humanity and uncover the secrets of the Charred Council. As Darksiders allowed you...
Excellent, ever-unfolding level design, Satisfying traversal powers and it feels great switching between them on-the-fly, Enemy designs for the Seven Deadly Sins are inspired
Littered with performance issues, Camera control is a constant issue, especially in chaotic fights, Story feels inessential
"Disappointed" is the right word, I think. Again, Darksiders III isn't bad per se. It simply feels unnecessary. I don't mind that the game is structured like an adventure from the Xbox 360 era, nor its short length, nor its hammy characters. Those are all...
Abstract: First, let's talk about how exciting it is to have a new Darksiders game at all. After Vigil and THQ were shut down/sold off I had very little hope for a continuation of this niche but exciting series. The first Darksiders introduced War as the first of t...
Published: 2018-11-26, Author: Lewis , review by: wmpoweruser.com
Fury is the best Horseman protagonist yet and plays well of her Watcher sidekick, Insanely satisfying combat that takes cues from Dark Souls, Every power-up feels unique and viable, Brilliant character and art design
Darksiders 3 is a technical mess - even on Xbox One X
Perfect mix of exploration and linearity, Refined weapon and utility use, Excellent balance of story and gameplay, Brilliant boss fights, Extremely tight combat
60 FPS cap, High system requirements, Not quite Darksiders anymore, Difficulty curve is a bit bumpy, Consumables feel pointless
Darksiders III is available for around US$59.99. Perfect mix of exploration and linearity Refined weapon and utility use Excellent balance of story and gameplay Brilliant boss fights Extremely tight combat 60 FPS cap High system requirements Not quite Dar...
Published: 2018-11-26, Author: Richard , review by: gamespot.com
One-on-one combat encounters in open areas offer engaging challenges, Inventive character designs stand out
Battles are fought against a frustrating camera and lock-on system just as much as any enemies, The generic and drab environments aren't enticing to explore, Progression is simplistic and devolves combat into repetition, Platforming and puzzles are dull a
The straightforward simplicity of Darksiders III is a refreshing change of pace after exploring so many dense open-world games. That simplicity doesn't refer to the combat or boss battles, though, which are complex and almost startlingly unforgiving. Its...