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Reviews of SOCOM: U.S. Navy SEALs - Fireteam Bravo 3

Testseek.co.uk have collected 21 expert reviews of the SOCOM: U.S. Navy SEALs - Fireteam Bravo 3 and the average rating is 70%. Scroll down and see all reviews for SOCOM: U.S. Navy SEALs - Fireteam Bravo 3.
 
(70%)
21 Reviews
Users
-
0 Reviews
70 0 100 21

The editors liked

  • Technically solid
  • Long range headshots
  • Great range of options

The editors didn't like

  • Solo players are only getting half a game
  • Still needs a second analogue stick
  • Flaws get augmented on more difficult settings

 

Reviews

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  Published: 2010-02-12, review by: diehardgamefan.com

  • SOCOM: U.S. Navy SEALs Fireteam Bravo 3 is a good tactical shooting game for a system that shouldn’t be able to put out a good game in that genre. The gameplay is solid, the story is good, and even after beating the game, gamers are going to get a lot...

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(60%)
 
  Published: 2010-02-09, review by: 1up.com

  • Abstract:  I have to admit that it still kind of weirds me out a little bit that SOCOM translates as well as it does to the PSP. But after the successes of Fireteam Bravo and Fireteam Bravo 2 there's no denying that the methodical, stealth-based warfare definitel...

 
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(75%)
 
  Published: 2010-02-09, review by: gaming-age.com

  • Abstract:  WMDs...DOUBLE YEW - EM - DEEs...Those three letters are synonymous with two things; threats of terrorism and inbound Navy SEALs sent to dismantle that threat. Reminds me of something else: USA... YEW - ESS- EH... Three more letters synonymous with two ...

 
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(62%)
 
  Published: 2010-02-02, review by: ign.com

  • When I first started reviewing SOCOM: U.S. Navy SEALs Fireteam Bravo 3, I was a bit disappointed by the short campaign. Then, I remembered how cool it is to go through the missions cooperatively. Then, I discovered how much fun custom missions are. The...

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(84%)
 
  Published: 2010-05-31, Author: James , review by: pcworld.co.nz

  • Abstract:  NameSlant Six Games' SOCOM: Fireteam Bravo 3 is a perfect example of why first person shooters aren't usually at their best on the PSP. Targeting enemies using the device's mini joystick instead of a mouse or a more advanced PS3 or Xbox 360 controller is...

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  Published: 2010-03-18, review by: stuff.co.nz

  • Abstract:  I'm going to be straight up with you - I really don't like the SOCOM series. From the PS2 releases where you barked out vocal orders through the included headset - orders that the game would understand seemingly when it wanted to, to the early PSP effo...

 
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(80%)
 
  Published: 2010-03-17, review by: gameplanet.co.nz

  • Great fun to be had in adhoc multiplayer with your PSP owning mates. Decent story and some very nice cutscenes too.
  • Doesn’t encourage the player to actually play – the squad AI is too good.

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(80%)
 
  Published: 2010-02-19, review by: nzgamer.com

  • Abstract:  Sony's Socom franchise has been a steady little earner for Sony since the first title appeared on the PS2 back in 2002. A tactical third person shooter, your job is to deal to people identified as enemies of the state (they might have nuclear weapons o...

 
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(85%)
 
  Published: 2010-03-13, review by: onlinewelten.com

  • toller MultiplayerModus, atmosphärische Präsentation, umfangreiches Waffenarsenal, zugängliche Steuerung, für PSPVerhältnisse beeindruckende Grafik
  • Story aus dem KlischeeBaukasten, KIGegner stellenweise sehr dumm, Kampagne sehr linear und mit wenig Abwechslung, Gefechte „dank“ AutoAiming größtenteils zu anspruchslos
  • Mit dem dritten Teil der Serie hat sich Fireteam Bravo deutlich in Richtung Arcade-Action im Stil von Call of Duty & Co. bewegt. Wer also auf taktisch anspruchsvolle Gefechte steht, kommt hierbei nur sehr selten auf seine Kosten. Diese “Wandlung“ ist n...

 
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(76%)
 
  Published: 2010-03-11, review by: gamingxp.com

  • Unzahl an Waffen vorhanden, Grafisch extrem hochwertig (Texturen, Videos, Effekte), Viele taktische Möglichkeiten
  • Kampagne vorhersehbar, Wenig abwechslungsreich, Taktik zwar vorhanden, aber insgesamt geht sie unter
  • Einzelspieler werden mit der vorhersehbaren und langatmigen Kampagne sehr unzufrieden sein - die taktischen Möglichkeiten, die das Spiel Ihnen gibt, werden niemals benötigt; gerade auf dem höchsten Schwierigkeitsgrad liefern Sie sich spannende Gefechte...

 
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(70%)
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