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Reviews of Crackdown 2

Testseek.co.uk have collected 64 expert reviews of the Crackdown 2 and the average rating is 67%. Scroll down and see all reviews for Crackdown 2.
 
(67%)
64 Reviews
Users
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0 Reviews
67 0 100 64

The editors liked

  • The scope for mass carnage
  • Plenty of enemies
  • And multiplayer coop is a must
  • Taking down terrorists and collecting orbs is still fun
  • Excellent Co-op
  • The exact same stuff you loved in the first game
  • Four players is definitely better than two
  • Experimenting with new toys
  • Still plenty of fun to be had
  • Great co-op

The editors didn't like

  • The repetitive gameplay
  • Loose controls and sense of detachment from the story
  • Little effort to make it a fully fledged sequel
  • Visually unimpressive
  • Linear missions
  • The exact same stuff you hated in the first game
  • A disappointing sense of deja vu
  • No
  • Seriously. This is it?
  • Not much of a change from the original
  • Can be repetitive

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Reviews

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  Published: 2010-07-06, review by: ztgd.com

  • Powering up your character, Orb collecting addiction, Four player coop,
  • Mission structure, Narrative still an afterthought, Multiplayer feels tacked on

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(80%)
 
  Published: 2010-07-06, review by: armchairempire.com

  • Abstract:  Orbs. Glowing green and blue orbs. Hundreds of them, literally, spread up to the highest reaches and down to the lowest depths all around Pacific City, the setting for Crackdown, which was a surprising 2007 hit game from Microsoft on the Xbo...

 
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(85%)
 
  Published: 2010-07-05, review by: Play.tm

  • Abstract:  The first 481 agility orbs are the easiest. Once again, 500 of the buoyant green collectibles have been scattered around the freshly ruined Pacific City; getting the last 19 is still an absolute pain in the backside. It's classic Crackdown, basically. ...

 
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(80%)
 
  Published: 2010-07-05, review by: 1up.com

  • Abstract:  To my knowledge, there's only one game in the world that lets you team up online with three friends playing as super-powered SWAT agents, make a rendezvous by leaping over skyscrapers, pile everyone into (and onto) one car, tear down the street at 100 ...

 
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(69%)
 
  Published: 2010-07-05, review by: game-boyz.com

  • Abstract:  Crackdown 2 does not stray far from the formula that found success in the first game. but therein lies its biggest flaw, it does not offer enough new stuff. Those looking for a real evolution in..

 
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(85%)
 
  Published: 2010-07-05, review by: Gamingnexus.com

  • Abstract:  It's something of a miracle that Crackdown 2 even exists. After being pushed onto the market as a vessel for the Halo 3 online beta, Crackdown was never one of Microsoft's top priorities. Despite its modest scope and so-so sales, the first game manag...

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(54%)
 
  Published: 2010-07-05, review by: videogamer.com

  • Four player coop is guaranteed fun, Orb hunting is as addictive as ever, Disappointing visuals, Frustrating targeting issues...

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(70%)
 
  Published: 2010-07-05, review by: gamezone.com

  • Abstract:  Back in 2007, Microsoft and Real Time Worlds offered up an interesting take on the sandbox genre with the original Crackdown. The game put you in the shoes of a cop in a futuristic city as he performed a variety of missions and hunted down criminals, a...

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(60%)
 
  Published: 2010-07-05, review by: gamepro.com

  • Being an agent is still a blast; coop experience is pretty stellar, and PVP modes are solid; more orbs than ever to collect.
  • Disappointing and narrativeaverse campaign; essentially the same city layout with cosmetic changes; underwhelming visuals.

 
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(70%)
 
  Published: 2010-07-05, review by: gamespot.com

  • Exploring the city and grabbing orbs, Powerful abilities that increase as you play, Romping around with friends in fourplayer coop.
  • Inconsistent climbing mechanics, Repetitive objectives, Lacks momentum or narrative direction, Announcer gets very annoying, Not a significant improvement over its predecessor.
  • Crackdown 2 boasts enough exploration-fueled action to entertain despite its many flaws....

 
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(70%)
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