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Reviews of Infinite Undiscovery

Testseek.co.uk have collected 35 expert reviews of the Infinite Undiscovery and the average rating is 65%. Scroll down and see all reviews for Infinite Undiscovery.
 
(65%)
35 Reviews
Users
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0 Reviews
65 0 100 35

The editors liked

  • Fast Paced Battles
  • Decent moves and combos
  • Past stories of characters adds more depth to them
  • Great art style overall
  • Intriguing story and universe
  • Main character and his squeeze are actually likable

The editors didn't like

  • Repetitive and restricted gameplay
  • Too many cutscenes
  • Poorly built world to explore
  • Lacks actual depth for an RPG.
  • Choppy
  • Unfun combat
  • Trying to block any attack and inevitably failing
  • Uneven graphics

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Reviews

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  Published: 2008-09-20, review by: Play.tm

  • Abstract:  It feels to me that Xbox 360 owning JRPG fans have not had the easiest of times lately. Sure, Lost Odyssey was brilliant and Blue Dragon was good (although thats a matter of much contention), but everything else just reminded me of my local all-you-ca...

 
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(76%)
 
  Published: 2008-09-18, review by: strategyinformer.com

  • Abstract:  Infinite Undiscovery it turns out, sits in neither camp – offering a strange hybrid between action-RPG and traditional mechanics, performing neither duty particularly well. Strategic combat decisions are often reduced to mashing through one of a few co...

 
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(63%)
 
  Published: 2008-09-15, review by: gamervision.com

  • Abstract:  tri-Ace, creator of such popular RPG series as Valkyrie Profile and Star Ocean, has said that Infinite Undiscovery is a realization of ten-years worth of ideas, resulting in an experience that could only be achieved on current-day consoles. It is also ...

 
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(70%)
 
  Published: 2008-09-12, review by: gamezone.com

  • Abstract:  Infinite Undiscovery is a decent game that has the potential to be more than what it is. This is a great weekend rental game, but nothing more than that.

 
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(70%)
 
  Published: 2008-09-12, review by: gamertell.com

  • Charming characters, addictive item creation system and lush environments
  • Sluggish plot development, poor lip-synching during cut-scenes, ambiguous directions and slow-downs during battles

 
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(70%)
 
  Published: 2008-09-10, Author: Bryan , review by: gamespy.com

  • Combat is a rush; AI is solid; compelling plot; engaging characters.
  • Linear gameplay; awkward character management; choppy framerate during combat.
  • Infinite Undiscovery could be the first game in a new action-RPG franchise by tri-Ace, the Japanese developers behind Valkyrie Profile and the ongoing Star Ocean series, and its also the first game that tri-Ace has released for the current systems. As...

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(70%)
 
  Published: 2008-09-09, review by: gameplaymonthly.com

  • Abstract:  But, somewhere along the way, something went wrong. Infinite Undiscovery, a game that should not just have been good—it had the pedigree of an instant-classic—fell apart. Infinite Undiscovery is a game built around a plethora of new ideas—most of w...

 
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(42%)
 
  Published: 2008-09-02, Author: Bethany , review by: cnet.com

  • Abstract:  Role-playing games strike a tricky balance between gameplay and narrative that is easy to take for granted when everything goes together correctly. Infinite Undiscovery is sadly an example of how flawed design and myriad imperfections can mar an otherw...

 
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(65%)
 
  Published: 2008-09-02, review by: gamespot.com

  • Detailed character models and world architecture, Characters and their stories are engaging, Fastpaced battles with spiffylooking special moves.
  • Gameworld is lonely and bland, Too much repetition, Short and lacking in depth for an RPG.
  • Infinite Undiscovery feeds your need for narrative, but its ultimately a shallow, flawed experience. ...

 
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(65%)
 
  Published: 2008-09-02, review by: armchairempire.com

  • Abstract:  Infinite Undiscovery may leave you wondering what the title really means, but once the disc gets popped into your 360 the nonsensical becomes a little clearer. You see, the Order has chained the moon to the Earth and it’s your job to break the chains ...

 
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(75%)
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