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Reviews of Shinobi

Testseek.co.uk have collected 22 expert reviews of the Shinobi and the average rating is 75%. Scroll down and see all reviews for Shinobi.
Award: Recommended November 2011
November 2011
 
(75%)
22 Reviews
Users
-
0 Reviews
75 0 100 22

The editors liked

  • Challenging platforming action
  • Lots of awesome ninja moves
  • Plenty of room for mastery

The editors didn't like

  • Poor visuals
  • Cheaply placed obstacles and enemies
  • Annoying subgames

 

Reviews

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  Published: 2011-12-05, review by: gamesradar.com

  • Challenging platforming action, Lots of awesome ninja moves, Plenty of room for mastery
  • Poor visuals, Cheaply placed obstacles and enemies, Annoying subgames

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(70%)
 
  Published: 2011-12-01, Author: Jenni , review by: technologytell.com

  • Abstract:  The first time I played Shinobi on my 3DS, it took me five continues to make it through the first level. Not to mention the first level took me over 25 minutes to complete. And I had to go back and reread the tutorial screens twice, because I needed a r...

 
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  Published: 2011-11-21, review by: nowgamer.com

  • While the deviant design maintains the unsympathetic difficulty, here it feels cheap and archaic within the context of such plodding action. This is one ninja that should be left in the shadows of the past.More Articles >>> ...

 
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(48%)
 
  Published: 2012-01-24, review by: destructoid.com

  • Abstract:  It has been nearly 10 years since we were last put into the sandals of an Oboro Clan shinobi, the last game of which was well received despite (or perhaps because of) its high difficulty. Though it brought the series into the third dimension, its gam...

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(80%)
 
  Published: 2011-12-15, review by: gaming-age.com

  • Abstract:  Shinobi for the 3DS marks a return to form for SEGA’s franchise ninja series. It’s been quite a while since we’ve seen a Shinobi title of any kind, the last being the combo of Shinobi and Nightshade on the PS2. Since then the only ninja that’s been rul...

 
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(77%)
 
  Published: 2011-12-07, review by: nintendoworldreport.com

  • Abstract:  Let’s start this off with a sentence of pure truth: Shinobi on 3DS is freaking hard. Developed by Griptonite Games, it is a game that harkens back to older Shinobi games (and stuff like the NES Ninja Gaiden games, if you missed the Shinobi series) and ...

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(80%)
 
  Published: 2011-12-02, review by: gamersdailynews.com

  • Abstract:  Sega has had an eye on reviving their 2D side scrolling ninja hero before, with their famous "Shinobi’s back!" ads. It didn’t amount to much at the time, but did show that the series hasn’t been forgotten. Now he’s back again on the 3DS, delivering a f...

 
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(70%)
 
  Published: 2011-12-01, review by: gamertell.com

  • 3D effects look good, levels are constantly moving and changing things up, fairly easy to chain together combos, each enemy has a different weakness, there are different special attacks to unleash, you get unlimited continues, you can save replays and there are achievements to unlock. You can quick save while playing and resume a level later. Can unlock Challenge Maps with StreetPass. Can unlock
  • Quite difficult, even on the easiest difficult level. Can only unlock StreetPass challenges with play coins. Getting hit by enemies makes you lose health and decreases your score. Only a handful of different enemies. The later levels and areas can’t compare to the prettiness and variety of the first level.

 
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(82%)
 
  Published: 2011-11-22, Author: Austin , review by: cnet.com

  • Abstract:  Shinobi is hard. As in "you have only five tries to beat this 20-minute level packed with enemies and tricky platforming challenges" hard. Yet as challenging as this action platformer is, it remains approachable despite its formidable challenge. That'...

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(75%)
 
  Published: 2011-11-21, review by: gamespot.com

  • Hard but fair combat pushes you to improve, Lots of achievements and unlockables, Early levels feature excellent atmosphere and design, Difficulty settings scale a variety of factors for more accessible play.
  • Long lategame levels aren't great for short play sessions, Uninspired vehicle segments.

 
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(75%)
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