Blind is so keen to out-think the player that it too often leaves you, for lack of a better term, completely in the dark. It's got some fascinating ideas on how to present blindness in VR that give you just the slightest bit of understanding of what life...
Published: 2018-09-18, Author: Dave , review by: Gamingnexus.com
Abstract: With a name like “Blind,” you don't really have much to go on if you are trying to guess what a game might be like. A quick search (well, it got a whole lot quicker when I added “VR” to the title) found this concise description: “Blind is a narrative-driv...
Buen tramo final, Buen uso del sonido, Los puzles sonoro-visuales, La ambientación
Totalmente en inglés, Mal control con los Move, Gráficamente limitado
A menudo, en los últimos compases de un análisis dudas si la valoración global del juego está un peldaño abajo o un peldaño arriba de lo que tú crees. Es imposible ser objetivo pero uno intenta serlo. Uno intenta ser justo. En esos momentos me pregunto si...