Testseek.co.uk have collected 65 expert reviews of the Command & Conquer 4: Tiberian Twilight and the average rating is 68%. Scroll down and see all reviews for Command & Conquer 4: Tiberian Twilight.
(68%)
65 Reviews
Average score from experts who have reviewed this product.
Abstract: Electronic Arts has given over the Command & Conquer franchise to an always-online, MMO scheme of leveling up to unlock content, which can work in a shooter, a role-playing game, or Scientology. But it's a fundamental misreading of the appeal of real-t...
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(50%)
Published: 2010-03-16, Author: Eric , review by: gamespy.com
Interesting finish to the C&C storyline; admirably takes risks with the game design.
Admirable risks turn out badly; design elements don't work well together; endless grind to unlock units; multiplayer's a carousel of sadness; don't die, Joe Kucan!
Abstract: Taking an established franchise like Command & Conquer and re-inventing it or taking chances with something new is commendable. It's the only way irrelevancy can be avoided. But with Command & Conquer 4: Tiberian Twilight the series has bee...
Mobile bases concept works well, online matchmaking is consistently stable, persistent progression is properly addicting, story mostly delivers for longtime fans
Need for constant Internet connection draws concern; the "leveling" mechanic can lead to some unbalanced multiplayer matches,
Persistent unlocks provide a nice sense of ongoing reward, Enjoyable online and skirmish play, Excellent soundtrack and darkly lit cutscenes make for great atmosphere
Short, limp campaign that concludes with a thud, You always have to be connected to the Internet, even in offline modes, Limited scope, limited excitement
Tiberian Twilight's online play and persistent unlocks make for short-term fun, but the mediocre campaign doesn't give Kane the send-off he deserved. ...
Published: 2010-03-16, Author: Kevin , review by: cnet.com
Abstract: There's a good chance that Command & Conquer 4: Tiberian Twilight is not what you were expecting. This real-time tactical game shares some attributes with the Tiberium-fueled strategy games that came before it--flashy graphical effects, GDI and Nod for...
Abstract: Command & Conquer 4 still knows how to pile on the schlock. We're now up to 2077, thirty years after the third game, so all your units are either vehicles or people in chunky robot suits because it's the future - though the Mammoth Tank is still going ...
Mobile bases concept works well, online matchmaking is consistently stable, persistent progression is properly addicting, story mostly delivers for long-time fans
Need for constant Internet connection draws concern, the "levelling" mechanic can lead to some unbalanced multiplayer matches
One of the forefathers of the real-time strategy genre makes a return with the latest instalment in EA's long-running Command & Conquer franchise. While its overzealous DRM is sure to draw plenty of criticism, Tiberian Twilight offers up plenty of worthwh...