Great cel-shaded style, Sardonic humour, Strong combat mechanics, Stupidly addictive
Random dungeons mean a random challenge, The sheer slog of yet another run
Necropolis is destined for a lot of love/hate reactions. It's fun, challenging, stylish and sardonically cool, but frustration is coded into its roguelike DNA. With a few tweaks and online matchmaking it could still be a minor indie classic – it's surpris...
Published: 2016-07-13, Author: Johnny , review by: eurogamer.net
Abstract: There's something captivating about games that keep their lore a mystery. In the same way a rarely glimpsed monster is far scarier on the silver screen, a game world explored through tiny story fragments can be spellbinding. Jaws had a fin gliding through...
Abstract: I think it's safe to that Dark Souls changed gaming. Dark Souls was an incredibly complex organism. It had so many fresh, original components that added up to create something that felt, for the first time in a long time, truly new. So it's no surprise th...
Necropolis has some good core mechanics, but the game assumes that you'll want to start run after run simply out of your good graces, and fails to provide anything of merit for your efforts...
Published: 2016-07-25, Author: Ben , review by: chipchick.com
Music, graphics, hack-and-slash gameplay, fun multiplayer
Lack of story, cryptic item descriptions that cripple their usage, levels and enemies get repetitive quickly, Prev2 of 2Next
Necropolis is a well-made but ultimately frustrating game. The gameplay can be fun when played with others, especially because of friendly fire being on for both the players and the enemies. But, it can turn into a slog when playing by yourself, and the v...
Necropolis pulls many ideas together to ultimately deliver a satisfactory, short dungeon-diving experience that's best enjoyed with friends. Some of its ideas conflict with each other (such as permadeath and teammate revival), its procedural generation do...