Abstract: A concept beloved of H.P. Lovecraft - one of the games industry's most enduring influences - is impossible geometry. His tales of cosmic entities meddling in human affairs are strewn with rooms, temples and cities that unnerve not (just) because they're w...
Sundered is a sight to behold, and has a unique world that I loved exploring. However, the controller-smashing cheapness of the combat, and iffy technical performance make it tough to recommend for those unwilling to embrace the grind and conquer the chal...
Published: 2017-07-29, Author: Christian , review by: gamingtrend.com
Beautiful art direction and scenery, Fast, responsive combat, Challenging platforming sections, Intense, huge bosses
Frustrating enemy encounters, Too many glitches, crashes, and loading screens
Sundered is beautiful, tense, and frustrating enough to make you want to throw your controller. If you can make your way through it's overwhelming combat encounters, you'll find a platformer that's well worth the madness
Published: 2017-07-27, Author: Matt , review by: gamespot.com
Fast-paced combat that constantly tests your skills in new ways, Procedurally generated rooms and enemy swarms create tension and unease, Well-paced progression system ensures that you're always improving
Unimaginative and unmemorable environments, Procedurally generated rooms sometimes create unfair circumstances
Published: 2017-07-27, Author: Chris , review by: destructoid.com
Slightly above average or simply inoffensive. Fans of the genre should enjoy it a bit, but a fair few will be left unfulfilled. How we score: The Destructoid Reviews Guide...
Abstract: Sundered is a horrifying fight for survival and sanity, a handdrawn epic from the creators of Jotun. You play Eshe, a wanderer in a ruined world, trapped in everchanging caverns teeming with eldritch horrors. Harness the power of corrupted relics to d...
Published: 2017-07-27, Author: Mike , review by: venturebeat.com
Sundered is an easy recommendation for anyone who enjoys Metroidvanias. It has all the stuff you'd want, including a focus on exploration and finding new abilities. But it's interesting takes on character progression, death, and level layouts come togethe...