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Reviews of Red Steel 2

Testseek.co.uk have collected 57 expert reviews of the Red Steel 2 and the average rating is 79%. Scroll down and see all reviews for Red Steel 2.
Award: Recommended March 2010
March 2010
 
(79%)
57 Reviews
Users
-
0 Reviews
79 0 100 57

The editors liked

  • Originality
  • Great gameplay
  • Stunning looks
  • Sword fighting is fast and fun. Graphics are good and the setting is great
  • The engaging
  • Intuitive combat
  • Strong visual style stands out on Wii
  • Smooth
  • Responsive controls
  • Feels like you have total control over your sword thanks to WiiMotion Plus
  • Some wildly entertaining moves
  • Enjoyable Wild Weststyled environment and visual effects.

The editors didn't like

  • Takes real effort
  • Sometimes a little too much
  • WiiMotion can be a touch flaky. Feels like you are just flailing at times!
  • Occasional hiccups in those controls
  • Though
  • Lots of repeating missions
  • Loading screens can really drag
  • Lack of mission variety
  • Switching between sword and gun isn't as smooth as it could have been.

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Reviews

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  Published: 2010-08-04, review by: gadgetrepublic.com

  • Abstract:  Red Steel was one of the Wii's opening acts. It was designed to show the potential of the console by giving the player a chance to experience first-person shooting with the Wii remote, as well as sword waggling. Does Red Steel 2 out do it?The swordplay...

 
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  Published: 2010-05-13, review by: yetanotherreviewsite.co.uk

  • Sword fighting is fast and fun. Graphics are good and the setting is great
  • WiiMotion can be a touch flaky. Feels like you are just flailing at times!

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(80%)
 
  Published: 2010-04-23, review by: zath.co.uk

  • Abstract:  When I first contemplated buying my Nintendo Wii, I was excited about the new set of controls and the fact that I could use the Wiimote as a sword, so when I first saw the trailer for the first Red Steel I was completely sold on the Nintendo Wii. Unfo...

 
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  Published: 2010-04-12, review by: HEXUS.net

  • Feels like you have total control over your sword thanks to WiiMotion Plus, Some wildly entertaining moves, Enjoyable Wild Weststyled environment and visual effects.
  • Lack of mission variety, Switching between sword and gun isn't as smooth as it could have been.

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(87%)
 
  Published: 2010-04-02, review by: pocket-lint.com

  • Originality, great gameplay, stunning looks
  • Takes real effort, sometimes a little too much
  • Red Steel 2 is one of the most unique and distinctive games we've seen in ages and it's also a huge amount of fun to play. Give your arms a good warm-up, hook up your Wii, move anything (or anyone) breakable out of reach and then give it a spin...

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(80%)
 
  Published: 2010-03-23, review by: nowgamer.com

  • Metroid Prime 3 was a master class in control design; Red Steel 2 often feels like just another example that – sometimes – less is more. And while Metroid demonstrated the fluency with which motion control could be applied to a first-person pe...

 
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(68%)
 
  Published: 2010-03-23, review by: gamesradar.com

  • The engaging, intuitive combat, Strong visual style stands out on Wii, Smooth, responsive controls
  • Occasional hiccups in those controls, though, Lots of repeating missions, Loading screens can really drag

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(90%)
 
  Published: 2017-04-24, review by: cheatcc.com

  • Abstract:  In the realm of making video games, second chances can often be as hard to come by as great third-party software at a system's launch. Proof positive of the latter part of this statement is the original Red Steel for the Wii. With dreams of realistic swor...

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(76%)
 
  Published: 2010-05-27, review by: gameobserver.com

  • If something is too broke to be fixed, you start over, and that’s what has been done here with Red Steel 2. You will find a game that features the best sword fighting on the Wii, thanks to the stylish moves you can pull off. You will also enjoy crisp, ...

 
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(75%)
 
  Published: 2010-05-26, review by: blogcritics.org

  • Abstract:  The original Red Steel was a Wii first-person shooter launch title. The excitement for the game was high not only because of the chance to play a shooter with the new Wii pointer controls but also because of the unique (at the time) Wii gesture sword...

 
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(80%)
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