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Reviews of Red Steel 2

Testseek.co.uk have collected 57 expert reviews of the Red Steel 2 and the average rating is 79%. Scroll down and see all reviews for Red Steel 2.
Award: Recommended March 2010
March 2010
 
(79%)
57 Reviews
Users
-
0 Reviews
79 0 100 57

The editors liked

  • Originality
  • Great gameplay
  • Stunning looks
  • Sword fighting is fast and fun. Graphics are good and the setting is great
  • The engaging
  • Intuitive combat
  • Strong visual style stands out on Wii
  • Smooth
  • Responsive controls
  • Feels like you have total control over your sword thanks to WiiMotion Plus
  • Some wildly entertaining moves
  • Enjoyable Wild Weststyled environment and visual effects.

The editors didn't like

  • Takes real effort
  • Sometimes a little too much
  • WiiMotion can be a touch flaky. Feels like you are just flailing at times!
  • Occasional hiccups in those controls
  • Though
  • Lots of repeating missions
  • Loading screens can really drag
  • Lack of mission variety
  • Switching between sword and gun isn't as smooth as it could have been.

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Reviews

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  Published: 2010-03-30, review by: Geek.com

  • Abstract:  Red Steel 2, as the name suggests, is the second game in the series on the Nintendo Wii. Developed by Ubisoft Paris, the first game was released with the launch of the Wii in 2007 and promised much. An FPS with motion control for sword and gun fighting...

 
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  Published: 2010-03-28, review by: destructoid.com

  • Abstract:  The original Red Steel was rubbish. Everybody knows it. Mediocre gunplay and first-person swordfighting that simply didn't work, the launch title Wii game was full of ambitious ideas that unceremoniously fell flat. With the introduction of MotionPlus...

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(85%)
 
  Published: 2010-03-25, review by: gamezone.com

  • Abstract:  An early title for the Wii, the original Red Steel was a sword-and-gun first-person shooter that meant to change the genre by offering up fresh and unique motion controls courtesy of Nintendo’s revolutionary system. However, the game didn’t come close ...

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(85%)
 
  Published: 2010-03-24, review by: videogamer.com

  • Lovely celshaded graphics, Brutal sword play, Responsive controls, Sometimes lifeless...

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(80%)
 
  Published: 2010-03-24, Author: Neal , review by: nintendoworldreport.com

  • Excellent combat, Beautiful art direction and graphics, MotionPlus Sword = Awesome, Great upgrade system
  • Exploration can be bland

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(90%)
 
  Published: 2010-03-24, review by: gamertell.com

  • Wii MotionPlus implementation is great, immersive action
  • and the Ugly Beyond the goofy script, goofy acting and the physical strain of playing the game, my complaints about Red Steel 2 are few. I didn’t like that destroying inanimate objects yields cash rewards, because I then felt the need to punch every...

 
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(87%)
 
  Published: 2010-03-24, review by: Gamingnexus.com

  • Abstract:  Way back in early 2007 I reviewed Red Steel, a launch title for the Wii that was the console’s very first FPS. In addition to the shooting, it offered something entirely new—sword combat based on the Wii’s motion controls. It was also the first Wii gam...

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(100%)
 
  Published: 2010-03-23, review by: armchairempire.com

  • Abstract:  If you are still reeling from the promise that the original Red Steel was going to change your life with sword swinging gameplay and gun shooting and yet were left with an awful taste in your mouth, don’t worry. Salvation is here. More than...

 
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(85%)
 
  Published: 2010-03-23, review by: gamepro.com

  • The melee combat is impressive, and the designers take full advantage of the Motion Plus accessory.
  • The same level of technical expertise is missing from almost every other aspect of the game.

 
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(70%)
 
  Published: 2010-03-23, review by: ign.com

  • Red Steel 2 is absolutely an "A product." It's clear that the development team wanted to right the wrongs of the original game and produced an all new design with controls that actually work. There are still some issues, both in game balance as well a...

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(86%)
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