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Reviews of Too Human

Testseek.co.uk have collected 50 expert reviews of the Too Human and the average rating is 62%. Scroll down and see all reviews for Too Human.
 
(62%)
50 Reviews
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The editors liked

  • So many upgrades and trinkets itll make you dizzy
  • Online two player co-op support
  • Satisfying combat
  • Great coop
  • Lovely presentation of story
  • Graphics
  • Character development

The editors didn't like

  • Repetitive gameplay
  • Confused structure
  • Stupid camera angles
  • Only two players?
  • A little on the short side
  • Control mechanism
  • Camera angles
  • Crackpot storyline

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Reviews

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  Published: 2008-09-05, review by: game-boyz.com

  • Abstract:  Playing through the game I did not find the graphics to be horrible, however they were definitely not of the same caliber as I have come to expect from Xbox 360 titles, especially those being released at this point in its life cycle. On a positive note...

 
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(73%)
 
  Published: 2008-09-04, review by: gaming-age.com

  • Abstract:  Let me at least say this about Too Human, despite it's flaws (and there are plenty to go around), I'm still having a decent amount of fun with the title, going so far as to devoting much of my standard gaming free time to playing it, even after this re...

 
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(62%)
 
  Published: 2008-09-01, review by: gameplaymonthly.com

  • Too Human does many things well, some of them very well. However it also has several glaring flaws that can hamper an experience which in the end is rather average. Those able to overlook the flaws and get used to the rather unique control style are li...

 
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(58%)
 
  Published: 2008-08-31, Author: Stuart , review by: trustedreviews.com

  • Too flawed, too confusing and too repetitive for greatness, but too intriguing and too much fun in multiplayer to discount entirely. Too Human is worth playing, but only if you think you can put up with its longeurs and frustrations....

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(60%)
 
  Published: 2008-08-29, review by: gamezone.com

  • Abstract:  Too Human is another game that falls in the “could have been much more” category. Even though this game has been in development for many years, there are just too many design flaws that keep it from becoming a “must have” game. Hopefully the next game ...

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(60%)
 
  Published: 2008-08-27, review by: atomicgamer.com

  • Abstract:  Too Human’s checkered past is well documented; I even covered it here at AtomicGamer in my hands-on preview. So now that the title’s actually in player’s hands, I’ll skip the history lesson, and sum things up simply by saying Too Human has arrived to ...

 
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(80%)
 
  Published: 2008-08-24, review by: gamervision.com

  • Abstract:  Name: Too HumanGenre: Action RPGPlatform: Xbox 360I’ve been waiting for Too Human since playing Eternal Darkness, Silicon Knight’s last title. It has been in development hell since the PlayStation 1 era, so the fact that the game has even come out afte...

 
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(70%)
 
  Published: 2008-08-19, review by: arstechnica.com

  • Source material is interesting and well-used, Great depth in character customization, Strong combat engine, Sharp graphical presentation, Drop-in, drop-out online co-op, High replayability
  • Controls arent for everyone, No split-screen co-op, Menu and camera need work, Some distracting graphical bugs, Cyberspace portion of game is too linear, Difficulty balance is off as a result of A.I, death penalty
  • Surprisingly, for a game thats come so far—one that has crossed over so many platforms and made a significant engine transition—Too Human actually looks and sounds quite good. Sharp and varied environments are combined with great looking armor...

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  Published: 2008-08-19, review by: gamepro.com

  • Abstract:  Almost ten years in the making, Too Human has seen its fair share of development troubles. First announced for the original Playstation, moved to the GameCube and ultimately finding a home on the Xbox 360, the game has been a lightening rod for critici...

 
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(80%)
 
  Published: 2008-08-19, review by: videogamer.com

  • Unique combat, Cool art style, Disappointing story, Technically poor...

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(70%)
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