Testseek.co.uk have collected 323 expert reviews of the HTC Vive and the average rating is 83%. Scroll down and see all reviews for HTC Vive.
April 2016
(83%)
323 Reviews
Average score from experts who have reviewed this product.
Users
(88%)
27 Reviews
Average score from owners of the product.
830100323
The editors liked
Innovative VR that allows you to move around in a virtual space
Excellent visuals thanks to high-res displays
Controllers are excellent and offer developers many options for use
Brilliantly immersive
Can be worn at length
Plenty of good games
Incredible
Immersive free-moving VR
Intuitive controllers with good battery life
Solid selection of games already available
Nothing else quite like it
Nearly everything. The Vive remains the best virtual reality headset on the market
Bar none. The fact that it allows for room-scale virtual reality should sell it alone
But the fact that it does so in a way that's more believable and fluid than other he
Incredible lag-free wireless tracking
Lightweight and comfortable
Pairs easily and with every play session
Room-scale is the best kind of VR
Motion controllers make you feel even more immersed
Steam support means it's easier to get games
Incredibly immersive
Room Scale VR
Comfortable headset
Superb tracking
Front facing camera
The HTC Vive offers a flat-out amazing virtual reality experience with sharp visuals
Great motion controls and full-room sensing to walk around in virtual space. Vive hardware can help indicate where your walls are
And an in-helmet camera can be used to
Stunning AMOLED display
Brilliant camera in all conditions
Newly waterproofed body
The best room-scale VR experience available
HTC is investing in the Vive ecosystem
Can be used either seated or standing
Really immersive
Full 360
3D movement
Incredible virtual worlds
Convincing sense of physical immersion
Freedom of movement
Hardware works well
Decent launch library
Precise
Intuitive controls
Easy to set up
Room scale is hands down
The best VR experience you can have
Motion controllers make interaction in VR natural
Tracking is almost flawless with proper sensor placement
Chaperone gives you confidence to move around in VR
Headset is comfortable over lo
The editors didn't like
Setup is far from straight forward thanks to sensor placement
Occasional crashes when installing
Room Space requires a large area to play in
Headphones not built-in
Neither cheap nor simple
Inevitably bulky & cumbersome
Very few great games
Pain to set up
Software is buggy
Expensive and needs lots of space
Not to beat the proverbial horse here but
Despite all the positives I've mentioned here
Only a small handful of gamers will get to experience VR on the HTC Vive – not because they don't want to
But because $800 / £689 / €899 is just out of their price
Hefty price tag
Initial setup is fiddly
Requires working knowledge of PC setups
Won't work with gaming laptops
Heavier
Less secure on your bonce than Oculus Rift
Fiddly firmware and a mess of cables
Currently lacking fully formed games
Very expensive
Need lots of room for Room Scale
Set-up may involve holes in walls
Slight stuttering
Games aren't polished
It requires a high-end PC to run. Long wires and lots of equipment take time and space to set up. Steam VR offers a lot of software but it isn't always beginner-friendly
Expensive
It's a fingerprint magnet
Not as enticing as the S7 Edge
Most expensive headset on the market
Still aren't quite enough killer apps out there
So. Many. Cables
Requires a lot of space
Cabling can be awkward
Lack of standout games and apps
Bulky
Needs to be tethered to PC
Requires a powerful PC to run
Convoluted installation process
Headset cord can get in the way
Field of view isn't wide enough for full immersion
Headset can get sweaty
Clearing space can be a pain
Especially in smaller British homes – but it is worth it
Set up can be a bit fiddly
Steam VR still crashes
Lens contours can occasionally be seen in scenes with bright light sources
Sturdy hardware, Native support for Steam VR, Six degrees of freedom, Excellent, accurate tracking
Expensive, Display suffers from screen door effect, Unwieldy controllers
A great headset, but not worth full price.The HTC Vive is a fine headset, with excellent tracking and durable build. However, its screen is beginning to feel dated since it's three years now, and so are its controllers. For $500, you can buy an equally go...
Makes VIVE and VIVE Pro VR more wireless, After setup, connection is automatic, Hardware fits precisely, works as intended, Adds no restrictions to VR, only adds new degree of freedom
Setup requires some technical knowledge, Prevents use of 3rd-party over-head strap headphones, Adds more bulk to headset
As it is with any sort of unique system such as this, it's difficult to judge its worth compared to any other device. That's mostly because there really isn't a VR experience out there quite like this – not on this level. In the HTC VIVE PRO especially, w...
Published: 2018-10-26, Author: Jeff , review by: venturebeat.com
I still love VR when I'm in it, but I also think that owning a VR headset is a bit of a hassle. You are often dealing with lighthouses and babysitting USB ports and 20-foot cables, and I don't think that it's really an improvement to swap out some of thos...
This is how VR should be, but cutting-edge technology comes at a price. Unless you have the room to take advantage of it, you might be better off saving for a next generation headset...
True wireless freedom, Works with either Vive HMD, Easy setup, No image quality reduction versus being wired, No noticeable added input latency, Battery pack design makes for an easy swap-out, Headset doesn't feel any heavier
More expensive for Vive Pro owners, Battery is not hot-swappable, Image quality could be affected by slower CPUs
HTC launched the Vive as the only VR HMD with roomscale support and proper motion controllers over two years ago, and while their competitors have caught up over that time, they've introduced a killer accessory that once again puts them ahead in the realm...
Abstract: Since its inception, the HTC Vive's biggest advantage over its competitors was the roomscale VR concept, one that actually put you in a life-size area that you could not only walk around in, but duck, lean, roll and jump in, behaving exactly like real lif...
Abstract: Photo by Scott WebbVirtual reality (VR) produces a computer-generated environment–complete with realistic sights, sounds and other sensations–which a person can explore by wearing a special kind of headset and, in some cases, using certain props. Basica...
We'll start with the good, and when it's working, it's an excellent and immersive experience. The headset is not heavy, the cables do not really get in your way and once the tracking units are set up, you can forget about them. The SteamVR is an excellent...
Abstract: The promise of virtual reality has always been to escape the bounds of your living room or office and enjoy an entirely new world where the same rules don't apply. High-end VR headsets like the HTC Vive have largely delivered on that promise, but if you'v...
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Published: 2017-12-14, Author: Chris , review by: slashgear.com
Tracking just as good as original controllers, Enable tracking of ALL the things, Most games already tracking are amazing
Size is still ever-so-slightly cumbersome, Price is a bit prohibitive, Lacking a diverse array of games