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Reviews of HTC Vive

Testseek.co.uk have collected 323 expert reviews of the HTC Vive and the average rating is 83%. Scroll down and see all reviews for HTC Vive.
Award: Most Awarded April 2016
April 2016
 
(83%)
323 Reviews
Users
(88%)
27 Reviews
83 0 100 323

The editors liked

  • Innovative VR that allows you to move around in a virtual space
  • Excellent visuals thanks to high-res displays
  • Controllers are excellent and offer developers many options for use
  • Brilliantly immersive
  • Can be worn at length
  • Plenty of good games
  • Incredible
  • Immersive free-moving VR
  • Intuitive controllers with good battery life
  • Solid selection of games already available
  • Nothing else quite like it
  • Nearly everything. The Vive remains the best virtual reality headset on the market
  • Bar none. The fact that it allows for room-scale virtual reality should sell it alone
  • But the fact that it does so in a way that's more believable and fluid than other he
  • Incredible lag-free wireless tracking
  • Lightweight and comfortable
  • Pairs easily and with every play session
  • Room-scale is the best kind of VR
  • Motion controllers make you feel even more immersed
  • Steam support means it's easier to get games
  • Incredibly immersive
  • Room Scale VR
  • Comfortable headset
  • Superb tracking
  • Front facing camera
  • The HTC Vive offers a flat-out amazing virtual reality experience with sharp visuals
  • Great motion controls and full-room sensing to walk around in virtual space. Vive hardware can help indicate where your walls are
  • And an in-helmet camera can be used to
  • Stunning AMOLED display
  • Brilliant camera in all conditions
  • Newly waterproofed body
  • The best room-scale VR experience available
  • HTC is investing in the Vive ecosystem
  • Can be used either seated or standing
  • Really immersive
  • Full 360
  • 3D movement
  • Incredible virtual worlds
  • Convincing sense of physical immersion
  • Freedom of movement
  • Hardware works well
  • Decent launch library
  • Precise
  • Intuitive controls
  • Easy to set up
  • Room scale is hands down
  • The best VR experience you can have
  • Motion controllers make interaction in VR natural
  • Tracking is almost flawless with proper sensor placement
  • Chaperone gives you confidence to move around in VR
  • Headset is comfortable over lo

The editors didn't like

  • Setup is far from straight forward thanks to sensor placement
  • Occasional crashes when installing
  • Room Space requires a large area to play in
  • Headphones not built-in
  • Neither cheap nor simple
  • Inevitably bulky & cumbersome
  • Very few great games
  • Pain to set up
  • Software is buggy
  • Expensive and needs lots of space
  • Not to beat the proverbial horse here but
  • Despite all the positives I've mentioned here
  • Only a small handful of gamers will get to experience VR on the HTC Vive – not because they don't want to
  • But because $800 / £689 / €899 is just out of their price
  • Hefty price tag
  • Initial setup is fiddly
  • Requires working knowledge of PC setups
  • Won't work with gaming laptops
  • Heavier
  • Less secure on your bonce than Oculus Rift
  • Fiddly firmware and a mess of cables
  • Currently lacking fully formed games
  • Very expensive
  • Need lots of room for Room Scale
  • Set-up may involve holes in walls
  • Slight stuttering
  • Games aren't polished
  • It requires a high-end PC to run. Long wires and lots of equipment take time and space to set up. Steam VR offers a lot of software but it isn't always beginner-friendly
  • Expensive
  • It's a fingerprint magnet
  • Not as enticing as the S7 Edge
  • Most expensive headset on the market
  • Still aren't quite enough killer apps out there
  • So. Many. Cables
  • Requires a lot of space
  • Cabling can be awkward
  • Lack of standout games and apps
  • Bulky
  • Needs to be tethered to PC
  • Requires a powerful PC to run
  • Convoluted installation process
  • Headset cord can get in the way
  • Field of view isn't wide enough for full immersion
  • Headset can get sweaty
  • Clearing space can be a pain
  • Especially in smaller British homes – but it is worth it
  • Set up can be a bit fiddly
  • Steam VR still crashes
  • Lens contours can occasionally be seen in scenes with bright light sources
  • Headset weighting needs improvement
  • Cr

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Reviews

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  Published: 2016-08-09, Author: Christopher , review by: gamecrate.com

  • Abstract:  For everyone but a few select politicians, it was no huge surprise that when the UK withdrew from the European Union the value of the British pound was going to fluctuate in a somewhat downward direction. Unfortunately, if you're a UK gamer who was planni...

 
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  Published: 2016-08-01, Author: Mark , review by: gamechronicles.com

  • Easy interactive installation, Lots of existing content, Seamless integration with Steam, Motion controls, Room Scale experiences
  • High admission price, Needs semidedicated gaming space, Lots of hardware to position/conceal
  • Cutting edge game tech for those who want to live their games rather than play them.

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  Published: 2016-07-25, Author: Benny , review by: gaming-age.com

  • The HTC is one hell of a piece of hardware. I was always a skeptic of VR due to early iterations many years ago causing motion sickness and even headaches. I'm happy to report to not experience any of that with the exception of “The Solus Project” becau...

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  Published: 2016-06-27, Author: Rasmus , review by: flatpanelshd.com

  • SteamVR platform, Room-scale VR, Good quality & decent comfort, Picture quality, Field of view
  • Takes up a lot of space, No built-in sound, Heavy & bulky cable, Resolution, Price
  • I was skeptical when I unpacked HTC Vive after having reviewed Oculus Rift for a week or so. My first impression was that it felt unfinished and clunky compared to the streamlined and user-friendly Oculus Rift. However, after two to three days I started t...

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  Published: 2016-06-08, Author: John , review by: Gamingnexus.com

  • Abstract:  The future is here. It's called the HTC Vive and it is incredible. It is the most exciting piece of tech I've used in a while and it's not even close. Let's back up a little bit though.I've been a big fan of the Oculus Rift and it's goal of bringing of VR...

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(95%)
 
  Published: 2016-05-19, Author: Eric , review by: gamingtrend.com

  • Room-scale VR, Open-source market, Excellent headset and controllers, Nice quality-of-life features
  • Demanding on real estate, Currently lacking in replayable experiences
  • The HTC Vive offers an experience unlike any other, at the price of your real estate and patience. Though lacking in meaningful experiences now, the tools are in the right place. As far as early adopter tech goes, this is certainly the headset for a VR en...

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(85%)
 
  Published: 2016-05-10, Author: Marco , review by: hothardware.com

  • Highly Accurate Tracking, Excellent Controllers, Large, Room Scale Capabilities, Good Software Library At Such An Early Stage
  • Bulky Cables Coming From Headset, Pricey
  • The promise of true, immersive virtual reality has come and gone a few times over the years. And though each generation was better than the last – as you'd expect – VR has never really caught on with consumers. Whether or not this latest wave of products...

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  Published: 2016-05-07, Author: Jaime , review by: Pocketnow.com

  • Abstract:  The HTC Vive has become such an important focus of the company's business, that there are even rumors of a branch spin-off recently, but is the Vive truly worth more dedicated focus?Virtual Reality is not just difficult to show off in a video review, but...

 
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  Published: 2016-04-26, review by: androidheadlines.com

  • Absolutely everything in the box you could need, The most complete VR experience around, Built-in Steam support, Full OpenVR support, Comfortable, adjustable headset, Camera on the front is brilliant, Incredibly versatile and comfortable controllers, Almo
  • Cost prohibitive, Requires a pretty beastly PC to run, Face pads can get sweaty and gross, Large wire coming out of the head unit may get annoying, Final Thoughts, While it sounds silly to say that being “there” somehow magically makes the same old strate
  • While it sounds silly to say that being “there” somehow magically makes the same old strategy game or shooter feel new again, the way it changes your perspective both literally and figuratively is really what does it. It's truly difficult to explain ju...

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  Published: 2016-04-22, Author: Hubert , review by: ubergizmo.com

  • Most people old enough to have known past VR flops came to “VR 2.0” this with a good dose of skepticism. The early Rift demos in 2013 provided a proof of concept, and things kept getting better from there on. In 2015, HTC announced that it would build the...

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