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Reviews of HTC Vive

Testseek.co.uk have collected 323 expert reviews of the HTC Vive and the average rating is 83%. Scroll down and see all reviews for HTC Vive.
Award: Most Awarded April 2016
April 2016
 
(83%)
323 Reviews
Users
(88%)
27 Reviews
83 0 100 323

The editors liked

  • Innovative VR that allows you to move around in a virtual space
  • Excellent visuals thanks to high-res displays
  • Controllers are excellent and offer developers many options for use
  • Brilliantly immersive
  • Can be worn at length
  • Plenty of good games
  • Incredible
  • Immersive free-moving VR
  • Intuitive controllers with good battery life
  • Solid selection of games already available
  • Nothing else quite like it
  • Nearly everything. The Vive remains the best virtual reality headset on the market
  • Bar none. The fact that it allows for room-scale virtual reality should sell it alone
  • But the fact that it does so in a way that's more believable and fluid than other he
  • Incredible lag-free wireless tracking
  • Lightweight and comfortable
  • Pairs easily and with every play session
  • Room-scale is the best kind of VR
  • Motion controllers make you feel even more immersed
  • Steam support means it's easier to get games
  • Incredibly immersive
  • Room Scale VR
  • Comfortable headset
  • Superb tracking
  • Front facing camera
  • The HTC Vive offers a flat-out amazing virtual reality experience with sharp visuals
  • Great motion controls and full-room sensing to walk around in virtual space. Vive hardware can help indicate where your walls are
  • And an in-helmet camera can be used to
  • Stunning AMOLED display
  • Brilliant camera in all conditions
  • Newly waterproofed body
  • The best room-scale VR experience available
  • HTC is investing in the Vive ecosystem
  • Can be used either seated or standing
  • Really immersive
  • Full 360
  • 3D movement
  • Incredible virtual worlds
  • Convincing sense of physical immersion
  • Freedom of movement
  • Hardware works well
  • Decent launch library
  • Precise
  • Intuitive controls
  • Easy to set up
  • Room scale is hands down
  • The best VR experience you can have
  • Motion controllers make interaction in VR natural
  • Tracking is almost flawless with proper sensor placement
  • Chaperone gives you confidence to move around in VR
  • Headset is comfortable over lo

The editors didn't like

  • Setup is far from straight forward thanks to sensor placement
  • Occasional crashes when installing
  • Room Space requires a large area to play in
  • Headphones not built-in
  • Neither cheap nor simple
  • Inevitably bulky & cumbersome
  • Very few great games
  • Pain to set up
  • Software is buggy
  • Expensive and needs lots of space
  • Not to beat the proverbial horse here but
  • Despite all the positives I've mentioned here
  • Only a small handful of gamers will get to experience VR on the HTC Vive – not because they don't want to
  • But because $800 / £689 / €899 is just out of their price
  • Hefty price tag
  • Initial setup is fiddly
  • Requires working knowledge of PC setups
  • Won't work with gaming laptops
  • Heavier
  • Less secure on your bonce than Oculus Rift
  • Fiddly firmware and a mess of cables
  • Currently lacking fully formed games
  • Very expensive
  • Need lots of room for Room Scale
  • Set-up may involve holes in walls
  • Slight stuttering
  • Games aren't polished
  • It requires a high-end PC to run. Long wires and lots of equipment take time and space to set up. Steam VR offers a lot of software but it isn't always beginner-friendly
  • Expensive
  • It's a fingerprint magnet
  • Not as enticing as the S7 Edge
  • Most expensive headset on the market
  • Still aren't quite enough killer apps out there
  • So. Many. Cables
  • Requires a lot of space
  • Cabling can be awkward
  • Lack of standout games and apps
  • Bulky
  • Needs to be tethered to PC
  • Requires a powerful PC to run
  • Convoluted installation process
  • Headset cord can get in the way
  • Field of view isn't wide enough for full immersion
  • Headset can get sweaty
  • Clearing space can be a pain
  • Especially in smaller British homes – but it is worth it
  • Set up can be a bit fiddly
  • Steam VR still crashes
  • Lens contours can occasionally be seen in scenes with bright light sources
  • Headset weighting needs improvement
  • Cr

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Reviews

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  Published: 2016-04-17, Author: Engadget , review by: engadget.com

  • Sharp and incredibly immersive VR, Head tracking is superior to Oculus Rift, Whole-room VR is impressive, Motion controllers work well
  • Expensive, Tricky setup, Uncomfortable to wear for long periods
  • The HTC Vive offers the best in-home VR experience yet, but it's too unwieldy to truly enjoy for extended play sessions. In this article: av, gaming, gear, htc, htcvive, MiniReview, review, video, virtualreality, vive, vr By Engadget staff @enga...

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(82%)
 
  Published: 2016-04-12, Author: James , review by: makeuseof.com

  • If you can afford the headset and the inevitable PC upgrade required, you won't regret buying an HTC Vive. Gaming – computing even – has changed forever...

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  Published: 2016-04-06, Author: Daniel , review by: yahoo.com

  • Abstract:  For decades, we've been told that virtual reality would one day transport us to alien worlds where we could perform incredible feats we'd only dream of doing in the real world.We got a taste of that long-promised dream last month, with the release of Face...

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  Published: 2016-04-05, Author: Geoffrey , review by: wsj.com

  • Abstract:  When you strap on HTC's incredible new Vive virtual reality headset, you're transported into digital landscapes that you don't just watch. You walk through them, jump around them and reach out to grab them.Step 1 of the Vive's setup ought to read, “Buy a...

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  Published: 2016-04-05, Author: Michael , review by: gizmodo.com

  • Abstract:  Virtual reality has always been an expensive hobby. Even in 1995, when the only VR option was the Nintendo Virtual Boy, it was hard to justify spending money on the device. It was uncomfortable to wear. It didnt have any good games. And it was a little a...

 
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  Published: 2016-04-05, review by: greenbot.com

  • Abstract:  Video review...

 
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-
 
  Published: 2016-04-05, Author: Chris , review by: slashgear.com

  • Not all virtual reality is created equal. While Oculus' Rift, Sony's PlayStation VR, and HTC's Vive all fall under the VR banner - not to mention Samsung's Gear VR, Google's Cardboard, and a host of other options - the actual experience can vary greatly.W...

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  Published: 2016-04-05, Author: Nathan , review by: techspot.com

  • Abstract:  For the past five days, I've spent nearly as much time in virtual reality as real reality. My calves ache and my neck is sore, but all in all I've had a pretty good time. I've been using the Vive, an ambitious new virtual reality system created by HTC and...

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  Published: 2016-04-05, Author: Kevin , review by: tomshardware.com

  • Incomparable experience, 6DoF controllers, Roomscale tracking, Comfort, Intuitive interface
  • Price, Bulky cable, Hard on neck and back, Potential tripping hazard
  • HTC's Vive provides an experience you can't get with any other product. It is expensive, but in our view that cost is justified...

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  Published: 2016-04-05, Author: Hayden , review by: pcworld.com_techhive.com

  • Room-scale VR is incredible at enhancing experiences, Base stations accurately track an area up to 15ft x 15ft, Vive controllers borrow liberally from Steam Controller, with excellent results
  • Headset design not as comfortable as Oculus Rift, Needs lots of space to take full advantage. Space most people don't have, SteamVR, at least at launch, is unstable and crash-prone
  • Adam Patrick Murray Video games have been one long journey towards realism. First, it was more realistic 2D graphics. Then realistic 3D graphics, from the earliest days of ray-tracing (think Atari's Star Wars arcade game) to the PS1/N64 to the incr...

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(80%)
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